Eclectic Transactions at Spring/Break (Part I)

by Etty Yaniv; photos by Etty Yaniv unless otherwise indicated

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Spring/Break opening, Ambre Kelly & Andrew Gori

The Spring/Break Art Show press conference opened with a whimsical wedding. Ambre Kelly and Andrew Gori, the duo fair organizers, performed a civilian marriage ceremony on top of a flight of stairs, to the surprise and delight of the press crowd below. Such an intimate-scale spectacle like this wedding ceremony suggests an emotional exchange, that fits perfectly with this curator-driven fair and its overall theme of “transaction.” In its fourth year, with an impressive roster of over eighty curators and more than hundred artists the fair features mini-shows, ranging from solo to group exhibits, including some Bushwick curators and artists with diverse sensibilities, including large-scale installations, immersive projections, paintings and collages.

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Luminessenz by Visualpilots, multimedia installation, curated by A. Moret

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Christine Sciulli, Propoulsion Field, curated by Tracy Causey Jeffrey, Site specific video projection installation

Peter Gynd, a Bushwick based curator, features two
memorable installations, both manipulating found objects. The first
installation is Digital Being, Taezoo Park’s kinetic installation
of technological garbage, is based on a hypothetical existence of an invisible
and formless creature born within the circuits of electronic waste. In the dark
elongated cave-like space, the massive
jumble of electronic equipment  is lit by
spots of dramatic purple and golden lights. A projection of white images in the
background reinforces the sense that we are witnessing the emergence of a newly
born consciousness, the machine  assumes
an essence of a Golem and gets a soul.
With a touch of pulp, dark comedy and dystopian flair, Park’s
installation evokes the very moment of transformation.

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Taezoo Park, Digital Being, electronic waste and mixed media, 2015,
Courtesy Peter Gynd

The other artist selected by Gynd is performance-based
artist Katya Grokhovsky who also made a site specific sculpture for the
show. It consists of repurposed colorful
objects scattered on the center of the floor in a playful composition, which
creates an intriguing tension between repose and action, spillage and
containment, gravity and lightness. It
is as if the artist has just performed here a second ago and left traces of her
bodily presence.

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Katya Grokhovsky, Uproar, 2015, Found objects, mixed media;
courtesy Peter Gynd

Craig Poor Monteith, of Regina Rex, and his co-curator Elizabeth
Denny, of Denny Gallery, feature Brent Birnbaum’s installation at the fair. His
kinetic  pile of painted treadmill
sculpture is jaw-dropping. Birnbaum
bolted together eleven running treadmills
up to the ceiling, painted them with lush colors and programed them to
run in all direction at different paces. The result is an addictive cacophony
with a hypnotic rhythm. The treadmills suggest the relics of a failed perpetual
Capitalist dream in which the purchase of a product has the potential to
transform one’s  life, and now,
disillusioned, they are repurposed back
into the marketplace as an art object.  

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Brent Birnbaum, Untitled, 2015, Treadmills and mixed media, 9.5
x 13 x 11.5 feet 

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The fourth annual Spring/Break Art Show took place at the Skylight at Moynihan Station from March 3-8, 2015.

Additional images:

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Things are Risky, Baby, Artist: Ashley Wick, Curated by
Lauren Gidwitz (in pic); Courtesy Samuel Morgan Photography for SPRING/BREAK
Art Show

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Ben K. Voss, #elegantfleet (RS78), curated by Yulia Topchiy , ‘Unspoken Dialogue’

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Jade Fusco (DMZL) Sphinx: Talking Tapestry, acrylic on
polyvinyl, 5’x7’, curated by Arielle de
Saint Phalle and Michael Valinsky; courtesy the curators

Author: Etty Yaniv

Etty Yaniv works on her art and art writing in Brooklyn. She holds BA in Psychology and English Literature from Tel Aviv University, BFA from Parsons School of Design, and MFA from SUNY Purchase. In her installation work She is integrating mediums such as drawing, photography and painting to form three dimensional immersive environments.